Oasis

Oasis is a relaxing 3D fishing simulator that I helped create for a 48 hour Game Jam with the game development club at my university. While the game is certainly very simplistic, I definitely learned a lot from this project. I was one of two programmers on this project so I was involved in a lot of aspects of the game, from gameplay programming to UI systems. We certainly weren't able to get all of what we wanted done (as with most game jams), but the time crunch helped me learn a lot about ways to optimize the flow of development and team dynamics between artists and programmers.
Technical Implementations:
- Unity
- C#
- Git