LLLSD Game Design Document
Live, Laugh, LSD was a prototype of a investigative relationship simulator that I helped design and test for a Video Game Theory and Design class. I was responsible for designing the main gameplay mechanics as well as layout of the average level within the game. This project helped me learn how to work well with an interdisciplinary team and was also my first time writing up a design document for a video game which has proven very valuable.
Technical Implementations:
- Twine